stepsComplete one full garden cycle
The first useful milestone is not a rare roll. It is a working route from the roll result to cash that can fund the next decision.
- 1
Roll once
Use the available roll and keep enough cash to operate the garden.
- 2
Place the Gnome
Move it into the planting area so it can create a Crop.
- 3
Collect the harvest
Wait for the Crop to finish and move the result into inventory.
- 4
Sell before spending
Use Sell and read the new cash total before choosing another roll or upgrade.
tableUse the current interface as a loop
The reviewed interface exposes six main destinations. Each answers a different question in the first garden cycle.
| Menu | Use it for | Beginner check |
|---|
| Gnomes | Review and place workers | Is the new Gnome actually working? |
| Garden | Inspect production and space | Is any worker idle? |
| Sell | Turn collected Crops into cash | Did the cycle produce spendable value? |
| Shop | Read current upgrade choices | Which visible limit blocks the next cycle? |
| Auto Sell | Reduce selling friction | Would automation solve the real delay? |
| Index | Review discovered results | What has the account already found? |
decisionMake the second purchase solve a visible limit
After one sale, inspect the garden instead of rolling automatically. The best next spend depends on what stopped production during that cycle.
A Gnome is idle
Investigate planting space or production capacity before buying another roll.
The Garden has open work
A new roll may add useful capacity if the cash cost is acceptable.
Harvest waits in inventory
Improve the selling routine before paying only for faster growth.